Sunday, July 2, 2017

Battle of Viirre 16.4.1808


The Russians marched into Finland organized into three divisions on the 21st of February, 1808. There were three main lines of attack into Finland. The Russian 17th division would march along the coastline and secure Southern Finland, the 21st division would cut through Finland, securing the Häme (Tavastehus) province and the city of Tampere before heading north towards Vaasa and ultimately Oulu. The 5th division would march through the Savonian province, being thus able to threaten the rear of any Finnish forces in western Finland. I think a map would be in order at this point but I couldn't find one that I would be confident copying here. Google it ;)

The Finnish forces were too few and too scattered to oppose the Russians effectively so the plan was for the army to retreat north to Oulu to regroup and wait for reinforcements from Sweden. The army was organized into four brigades and it was to fight only delaying actions on the way north and this would be the case throughout the spring. The Russian fifth division fought skirmishes against the Savolax Brigade (we've already played the battle of Leppävirta) and there were several minor skirmishes in western Finland.


On the 16th of April, the Finns from Häme and Uusimaa (Nyland) regiments fought the Russians on two occasions about one hundred kilometers south of Oulu. First a fighting withdraval at Yppäri and then at Viirre. The second battle is the topic of our refight.

Battle of Viirre
Historically, the Russian vanguard, led by the very able Russian cavalry commander Jakov Kulnev,  was spread out pretty thin already and had already fought an engagement that day. The Häme and Uusimaa regiments took position on a ridge overlooking a frozen riverbank, determined to stop them. Another brigade would attempt to flank the Russian by marching south on the frozen sea. The Finns fought successfully and the battle could have become the first proper victory in the war for the Finns. Alas, the Swedish CinC, Klingspor was adamant on keeping to his plan and ordered the Finns commanded by Gripenberg to retreat.


The scenario is from the "1808 The Last Summer" scenario book by Sword and Sabre publishing, the rules are General De Brigade 2nd ed. and the figures are 6mm Heroics and Ros. Commentary in the pictures.

In the end, the Finns lost about 400 men with the Häme Rustholli battalion taking the worst beating. The Russians lost only 200 men but were forced back and counted general Kulnev among the dead. If we assume that maybe a third of GdB losses are actual killed an wounded men, the result was pretty close to history.


We gave large skirmishing units too good bonuses for their formation in this game, causing the Russians to be able to shoot at the Finns with impunity. The full skirmish modifiers should apply only to small, rather insubstantial skirmish units, not to whole battalions using jäger tactics. Skirmishing was widespread in the Finnish war and it was common for whole battles to take place between whole regiments in skirmish order. This is why we have to tone down the benefits a bit for the next game.

All in all, this was quite a straightforward game and took us maybe two hours to play.

Saturday, June 3, 2017

Additional units for the 6mm Russo-Swedish war project

Here's the last batch of figures for the battle of Siikajoki I was preparing to. The battle has already been played but I have some work to do on the materials before I'll post them. Meanwhile, let's log what I finished. The pics are worse than usual as I couldn't find the eos utility for my new computer in a hurry.
Uusimaa (Nyland) dragoons

Uusimaa dragoon
The Uusimaa (Nyland) infantry regiment.

Uusimaa infantryman. Note the lighter shade of blue. I opted to use the same shade on all the "blue battalions" as the difference can't really be seen in 6mm anyway.

Some artillery (Most of the guns used by the Finns were 3- and 6-pounders.)
A Finnish artilleryman.

Generals. I had trouble sourcing information on their uniforms so I looked at their portaits and worked from those.
Georg Carl Von Döbeln. One of the more successful Swedish commanders and overall badass. The black headband is to cover the wound he got in the battle of Porrassalmi in the previous war. He got shot in the head with a musket but was too stubborn to die.

Ok, I think I should paint something in a bigger scale next :)

Tuesday, May 9, 2017

Warmaster Ancients 6mm: Battle of Marathon 490 BC

After having the rules on my shelf for some years, I finally got around to taking Warmaster Ancients out for a spin now that I have playable forces for both Hoplite Greek and Achaemenid Persian armies. I've always had the battle of Marathon in mind as something to put on the table after I have enough Greek and Persian infantry, which I sort of do. They're not massive armies (about 500 points in Warmaster which is not a lot), but they model the key points of the opposing armies well I think.

For background (as if you don't know already), the mighty Achaemenid Persian empire is pissed off at these upstart Greek city states who supported the revolt of some Greeks who are Persian subjects. The great king Darius sends a punitive expedition to Hellas. The Persian fleet sails up and down the Greek archipelago, punishing away. When they land near a place called Marathon in order to march on Athens, they are met by an army composed mainly of Athenians and Plataeans. After a few days of staring at each other, the Greek army decides to charge the Persians, routing them. The Persians retreat to their ships and return home, only to return ten years later.

There are a few interpretations on how the battle might have played out depending on the direction of the Greek attack and whether the Persians had their cavalry on the field or not. I decided to have the shore at the flank of the Persian army rather than at its back, and that the feared Persian cavalry was not present at the battle.

The Persian army. The front stands are infantry and the back ones are archers. Having better close combat troops out front and poor ones at the back reflects the reality of the Persian formation pretty well, even if the rear stands don't get to shoot (the Persian infantry at the front gets to shoot).

The Greeks advance on the Persian line, flanked by the sea. The Greeks drew out their line to be as wide as that of the Persians, which caused the center to weaken.
The Persians start to pepper the Greeks with arrows, disrupting their formation. In Warmaster archers rarely cause losses but may cause the enemy to recoil, tearing apart their line.
The Greeks get their act together and charge the Persian line in unison (coming at the Persians with their formation scattered would have been bad)
In Warmaster, units at the back of the line support those in front in combat resolution. The Greeks at the center are at a disadvantage and must make up the difference by killing more Persians.

The armies clash

The Persians push back the Greek center but lose on the flanks, just as they did historically!
The Persians try to counterattack in the center, hoping to crush the Greeks there before the flanks fall. On the Persian left, they manage to roll up the Greek flank. One Greek unit is destroyed when they are forced to fall back.
On the Persian right, the Greeks crush all resistance and attack the Persian flank.
The Greeks crush the Persians and kill their general.
Well, technically the Persians won because the Greeks were first to lose half of their units but we played out one turn further and the result was a clear victory for the Greeks at that point. I like how Warmaster works and the game was entertaining even if it was a straightforward clash of infantry lines. Next time we will add some skirmishers and cavalry into the mix and give the players a chance to design their own formations.

Oh, and here's a description of the battle by Herodotos:

Hereupon all those generals who had been desirous of hazarding a battle, when their turn came to command the army, gave up their right to Miltiades. He however, though he accepted their offers, nevertheless waited, and would not fight until his own day of command arrived in due course. Then at length, when his own turn was come, the Athenian battle was set in array, and this was the order of it. Callimachus the Polemarch led the right wing, for it was at that time a rule with the Athenians to give the right wing to the Polemarch. After this followed the tribes, according as they were numbered, in an unbroken line; while last of all came the Plataeans, forming the left wing. And ever since that day it has been a custom with the Athenians, in the sacrifices and assemblies held each fifth year at Athens, for the Athenian herald to implore the blessing of the gods on the Plataeans conjointly with the Athenians. Now, as they marshalled the host upon the field of Marathon, in order that the Athenian front might he of equal length with the Median, the ranks of the centre were diminished, and it became the weakest part of the line, while the wings were both made strong with a depth of many ranks.
So when the battle was set in array, and the victims showed themselves favourable, instantly the Athenians, so soon as they were let go, charged the barbarians at a . Now the distance between the two armies was little short of eight furlongs. The Persians, therefore, when they saw the Greeks coming on at speed, made ready to receive them, although it seemed to them that the Athenians were bereft of their senses, and bent upon their own destruction; for they saw a mere handful of men coming on at a run without either horsemen or archers. Such was the opinion of the barbarians, but the Athenians in close array fell upon them, and fought in a manner worthy of being recorded. They were the first of the Greeks, so far as I know, who introduced the custom of charging the enemy at a run, and they were likewise the first who dared to look upon the Median garb and to face men clad in that fashion. Until this time the very name of the Medes had been a terror to the Greeks to hear.
The two armies fought together on the plain of Marathon for a length of time, and in the mid battle, where the Persians themselves and the Sacae had their place, the barbarians were victorious and broke and pursued the Greeks into the inner country, but on the two wings the Athenians and the Plataeans defeated the enemy. Having so done, they suffered the routed barbarians to fly at their ease, and joining the two wings in one, fell upon those who had broken their own centre, and fought and conquered them. These likewise fled, and now the Athenians hung upon the runaways and cut them down, chasing them all the way to the shore, on reaching which they laid hold of the ships and called aloud for fire.
It was in the struggle here that Callimachus the Polemarch, after greatly distinguishing himself, lost his life; Stesilaus too, the son of Thrasilaus, one of the generals, was slain; and Cynaegirus, the son of Euphorion, having seized on a vessel of the enemy's by the ornament at the stern, had his hand cut off by the blow of an axe, and so perished; as likewise did many other Athenians of note and name.
Nevertheless, the Athenians secured in this way seven of the vessels; while with the remainder the barbarians pushed off, and taking aboard their Eretrian prisoners from the island where they had left them, doubled Cape Sunium, hoping to reach Athens before the return of the Athenians. The Alcmaeonidae were accused by their countrymen of suggesting this course to them; they had, it was said, an understanding with the Persians, and made a signal to them, by raising a shield, after they were embarked in their ships. The Persians accordingly sailed round Sunium. But the Athenians with all possible speed marched away to the defence of their city, and succeeded in reaching Athens before the appearance of the barbarians, and as their camp at Marathon had been pitched in a precinct of Hercules, so now they encamped in another precinct of the same god at Cynosarges. The barbarian fleet arrived, and lay to off Phalerum, which was at that time the haven of Athens; but after resting awhile upon their oars, they departed and sailed away to Asia.

Sunday, April 30, 2017

6mm Russo-Swedish war 1808: New units complete

The Russo-Swedish war project has been on hold for a while now, but we've scheduled a couple of scenarios to late may so it gave me a good deadline to take things forward. Here are the units I've finished so far:

Karelian Jägers

The Karelian jägers were a part of the Savolax Brigade I painted earlier. They were not present at the Battle of Leppävirta as they were further out on the eastern frontier guarding the town of Joensuu, another potential avenue of Russian attack into the Finnish interior.

Karelian jäger battalion.

After the Savolax Brigade left Leppävirta and retreated towards Oulu, the Karelian jägers also retreated from Joensuu and rejoined them before the Swedish army began its counterattack.

Closeup on the Karelians

Häme (Tavastehus) infantry regiment and jägers

The Häme regiment is one of the core infantry regiments in the Finnish army and was heavily engaged throughout the war.

From left to right: Uusimaa (Nyland) jäger, Häme (Tavastehus) regiment, Uusimaa (Nyland) regiment
Painting the flags freehand would have proved beyond my skills so I used printable decal paper and did my own decals for all the flags. Really fiddly but the end result is much nicer than a freehand smudge in 6mm.

Häme jägers

Uusimaa (Nyland) jägers

The Uusimaa jägers lost a lot of their number in the surrender of Viapori (Sveaborg), so they will have little more than a token force in most of the scenarios they're in. I reckon this is enough for them.

Turku (Åboläns) infantry regiment

Another core regiment. Both the Turku and Häme regiments were present in the western theatre of the war.

Turku (Åbo) infantryman.

Note: All uniform plates are from Staaff, C.T: Taflor till Fänrik Ståls sägner. Figures are Heroics and Ros 6mm.

Sunday, April 23, 2017

A quiet winter of games

I've had a very slow and quiet winter hobby-wise. I didn't get any painting done for months and apart from visiting Kinkkucon 2017, didn't play anything either. That means there hasn't been much to write about to the blog either but I'll pick up the slack now that spring is here and things are picking up. There's a bunch of figures on my workbench and there's a game to prepare for in a month or so. Here's a few notes of the games I did play this winter for the blog archive:

Kinkkucon 2017:

I've looked forward to finding a reasonably priced copy of Up Front for a while now and bought one from Germany (The box art of Up Front has a prominent SS soldier with his insignia showing clearly. Isn't it illegal to own stuff like that in Germany?). I got to play a couple of test games in Kinkkucon and it feels like an interesting game, but I have to learn it a bit more first.

I played a game of Twilight Struggle. I've bought both the board game version and the PC game version of it. The PC version is a great way to learn the basics and get to know the deck a bit!

We resumed our Warhammer Quest lair of the orc lord campaign from a couple of years ago! We played the third deep and was all fine until there was an attack by suicidal rats which took out most of the party. The final survivor met his end at the hands of a random orc encounter. We also tried out the new card game version which really captures the essence of the game well in my opinion.

My "main game" for Kinkkucon was Germantown of the American Revolution series. Excellent stuff as always. The rebellious colonists suffered badly from command confusion but still gave the redcoats quite a fight. In the end the English managed to consolidate their line in a way that made it all but impossible for the Americans to reach their goal so we called the game a couple of turns early.

After Kinkkucon I didn't have any gaming activities until a last weekend when my friend invited me for a game of Modern Spearhead. It's a 90's ruleset with a grand tactical perspective. One model tank equals a platoon of AFV's, you have to pre-plan your attacks on paper and so on. We played a cold war scenario twice during the weekend. Quite an interesting system and I'm looking forward to playing it more. I have the WW2 version and I've also preordered the new edition of Blitzkrieg Commander. It'll be interesting to compare the two systems and see which scratches that WW2 microarmor itch I have best.

So, that's pretty much it. I suppose we all have those quiet times in our hobbies so I don't take any stress over it. The next big game will see us return to the Russo-Swedish War of 1808.